Very nice conversion of the ZX Spectrum original. Our German-language review can be found in our recorded livestream starting at 03:41:04. Automatic subtitles should be available soon (switch on, if necessary). Subscription to our YouTube or Twitch channel is welcome. 🙂
Nunca programé para MSX pero... quién sabe, es posible que esta sea una buena razón para aprender otra arquitectura de 8 bits. Gracias por el comentario, tocayo.
wow, and all in a single 80 block prg! controls are good, graphics are beautiful and the music is banging (6581 sounds best on the tune). wish there was some sound fx as well.
a small issue i noticed is that when you land a fall from a medium height and immediately press the button to switch gravity, it doesn't always register (vice 3.7 using keyboard).
Thanks for the feedback. There is a special timer in the game to prevent unwanted double-flips in narrow areas. I wonder if that's behind what you experienced.
There are sound effects in the game. Press SPACE to switch between music and sound effects.
yes, that's possibly it. i experience it occasionally.
thanks for telling me about the option to toggle music/sfx. in my opinion it would be nice to have a separate screen with instructions rather than having this in the scrolltext. but i can only blame myself for not reading it.
Nice design and graphics. Atmospheric music. The game is rock hard. I expect that is how it should be. This is a very promising preview and I will be looking forward to the final release. :)
Impressive preview I must say! Looks fantastic and plays really well (collision detection could be somewhat improved). I am really looking forward to see more of this!! Awesome work
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very good
Very nice conversion of the ZX Spectrum original. Our German-language review can be found in our recorded livestream starting at 03:41:04. Automatic subtitles should be available soon (switch on, if necessary). Subscription to our YouTube or Twitch channel is welcome. 🙂
It looks very good. Will there be an Amiga Version of Ooze?
As promised, here is my longplay (incl. backtracking to the secret room).
Great! You've become really good at it.
I'll put the video in the queue of the longplays to be added to Lemon64.
Muchas felicidades por la conversión! Una aventura muy adictiva, desafiante y con una dificultad apta para todos. Genial!!
¡Muchas gracias por el comentario y por haber jugado Ooze (de ahora en más, Pepe para los amigos) en tu canal!
juego super adictivo, gran juego, espero a ver si usted saca una version MSX
Nunca programé para MSX pero... quién sabe, es posible que esta sea una buena razón para aprender otra arquitectura de 8 bits. Gracias por el comentario, tocayo.
Aprendí MSX y hice Tenebra para empezar!
Very cool game. The main character is similar to STEG THE SLUG from 1992. As the editor of K&A PLUS https://ka-plus.pl/en/
I would like to chat with you about this game. Feel free to email me.
yahwey88@gmail.com
😊
a quick cover (link valid for 1 week) https://ibb.co/ygntg2T
very good
Great release once again. Congrats and thanks (also to the creator of the Spectrum original)
wow, and all in a single 80 block prg! controls are good, graphics are beautiful and the music is banging (6581 sounds best on the tune). wish there was some sound fx as well.
a small issue i noticed is that when you land a fall from a medium height and immediately press the button to switch gravity, it doesn't always register (vice 3.7 using keyboard).
Thanks for the feedback. There is a special timer in the game to prevent unwanted double-flips in narrow areas. I wonder if that's behind what you experienced.
There are sound effects in the game. Press SPACE to switch between music and sound effects.
yes, that's possibly it. i experience it occasionally.
thanks for telling me about the option to toggle music/sfx. in my opinion it would be nice to have a separate screen with instructions rather than having this in the scrolltext. but i can only blame myself for not reading it.
Awesome port ! Congrats Haplo.
Nice design and graphics. Atmospheric music. The game is rock hard. I expect that is how it should be. This is a very promising preview and I will be looking forward to the final release. :)
Impressive preview I must say! Looks fantastic and plays really well (collision detection could be somewhat improved). I am really looking forward to see more of this!! Awesome work
Thanks. Yes, the collision detection will be improved in the final release.
Nice game!
Excellent! I loved the game on Spectrum.
Fantastic! I will definitely create a longplay of the final version.
Awesome preview ! Congrats and cheers in advance Haplo.
Thank you!
Ooh nice! Will download and play this weekend!