Log in with to leave a comment.

(1 edit)

I cannot get it to work on my manjaro linux powered laptop.

Here is the log:
[LOG] Tenebra Demo v1.00, built Jul 12 2022 22:57:40 (Linux)
[17:35:28] [LOG] Desktop size: 1280x800 
[17:35:28] [LOG] Framebuffer size: 1536x960
[17:35:28] [LOG] Screen size: 1536x960
[17:35:28] [LOG] Minimum resolution of 1536x960 is required, quitting.
[17:35:28] [LOG] Found 8 levels.

Notice: I cannot get something greater than 1280x800 on my laptop. Will try on my Archlinux based system later this week. I only hope its 19 inch monitor will get the required resolution.

Yes, the display size is the problem. Currently the minimum supported display size is 1536x960. 

I am planning to add support for smaller resolutions in the near future. In the meantime, I hope you can get your hands on a bigger monitor!

My biggest monitor is a 19 inch one. With a little luck, I can reach 1536x960. But I'm not 100% sure it will be the case. I'll wait for the revised version with smaller resolution.

Done. Try now.

(1 edit)

It works really better now. Thanks a lot!

Amazing to see it works natively on Linux :)


Does this run on Windows 7 x64?

In theory it should, however I could not get my hands on a Windows 7 machine to try it. Please give it a try and let me know how you go. Thanks!

Your resolution fix, solved the problem!

Great! So it works fine under Windows 7?


Thanks for confirming.

Wow! what tools are you using to create this game??


The game is written in C and uses Orx Portable Game Engine. The graphics are based on the Commodore 64 version of the game and were created using GIMP. The levels are the same as the C64 version.

Thanks for the info! I didn't know him.