Progress update


I have been hard at work finishing the game. Here's a list of the latest additions:

  • Added a boot-up intro screen (coded by Marukpa)
  • Implemented all 6 module types and 40 levels (including one sandbox level)
  • Added sound effects
  • The module orders are now also shown in the bottom-right corner of the modules on the grid (in addition to being shown at the bottom of the screen)
  • The first available module type is automatically selected in each level, and the selected module type stands out more
  • Improved hints
  • Various bug fixes, cosmetic changes and quality of life improvements.


The game should be ready for release soon.

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