The Doom Weed


Been working on the final boss fight, as it requires a lot of custom code. The boss's health bar at the top is made up of four multi-colour sprites. The Doom Weed itself is an overlay of two high-resolution sprites, and three frames of animation. 


The acid drops are high-resolution sprites with 9 frames of animation when they disintegrate.

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Will there be versions for other platforms?

Hopefully Amiga, and maybe Atari ST.