Planting blades
Nixy and the Seeds of Doom (C64) » Devlog
In the past few days I have mainly been working on finishing the MS-DOS version of Tenebra, but Nixy has seen some improvements too:
- The stars and the flags are animated
- The plant enemy with five frames of animation
- The falling blades/gates with extending ropes and a screen shake effect (which unfortunately is not captured well in the animated GIF below)
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Nixy and the Seeds of Doom (C64)
Status | In development |
Author | Haplo |
Genre | Platformer |
Tags | Action-Adventure, Commodore 64, Pixel Art, Retro |
More posts
- The first preview is available for download!8 days ago
- Mappings and pagetables12 days ago
- Inflicting pain and suffering21 days ago
- Let there be ladders...and sometimes platforms27 days ago
- Another knight, another bug45 days ago
- Ghost of bugs past50 days ago
- We have a protagonist!52 days ago
- Background animations55 days ago
- The journey begins...58 days ago
Comments
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Thanks for posting these dev diary entries! Very interesting reading :)
Ummm.... is that plant supposed to be reacting to the shake of the ground from the dropping gate, or is it on purpose that it snaps out of sync to the gate dropping ?
On purpose. The gate, blade and plant "rest times" are a constant time plus a small random offset.
Everything looks awesome...!!! Love to see how it grows little by little. Can't wait til its done and ready...!!! : )
Finish the gameee !!!!